This goes back to some of the metaphors in the game of time loops, and repeating, and textures degrading over time. “‘Against The Rocks’ is just something I played on piano then recorded it on cassette, while ‘Against The Waves’ is that song played at quarter speed with new synthesiser parts layered on top of it. “An example on the soundtrack is ‘Against The Rocks’ versus ‘Against The Waves’,” the composer continues. There’s these vintage textures but the idea wasn’t ‘oh, I’m gonna make something on a reel-to-reel or a wax cylinder thing.’, what is this music? How can I make music that not only captures something from all these eras, but also goes back to them?'” So there’s a nostalgic element to it for sure. With how the music was created, using that as literally as possible was really important. “The game visually uses what looks like videotape glitches and static and radio interference, all these things that are very sort of fourth-wall breaking for the narrative you’re watching. “One of the cores of Oxenfree in that universe is the idea of time loops and things that are recorded or repeated,” explains Rohrmann. The cassette player in question is lifted from 1978, and as Rohrmann touches on in this video, he also roped in a radio from World War 2 and 200 feet of copper wire to achieve Oxenfree‘s spectral, haunting crackle. This was all since I’m recording through old tape cassette players and whatnot, so yeah – a lot of that stuff is in the game, what you’re hearing is some of the earliest demos.”Īs Rohrmann touches on, the composer soundtracked Oxenfree with a range of unique techniques, instruments and equipment. Since the nature of the Oxenfree score is sort of lo-fi, it was very easy to record, mix, perform and do everything then send something to them – then that ends up in the final game, unlike something that’s orchestral, where I’m demoing and knowing that it’s going to be re-recorded later with real performers. The first thing I did – I can’t recall which song it was specifically – the game. We’re already on the same wavelength, so let’s go! That’s when I started making demos. Krankel asked if Rorhmann would be interested in making games, and after trading playlists and discovering a shared love of Boards Of Canada, the pair knew the collaboration would be a good fit. Night School founder Sean Krankel got in touch with Rohrmann after hearing a mix CD made by the composer, which had been made 10 years ago and left in a mutual friend’s car. Oxenfree was just kind of…I get it! I just kind of soaked it in and was able to get up and running really quickly.” “I do a ton of research and explore ideas – whether that’s musically, instrumentation, themes – until I land on something. “I’m kind of a research-focused composer – I really like to dig in as much as I can about a game before I start work,” he says. Night School‘s haunted island is set in the Pacific Northwest, which is where the composer has lived since he was three. However, scoring Oxenfree came naturally to Rohrmann thanks to the game’s setting. “I always like to be adding basic musical knowledge, and I think that informs things and makes it fresher for me to work on – but fresher for the game as well, it brings more of a unique perspective to it…as opposed to the tenth version of this thing I’ve done nine times before.” If you have any questions or concerns about anything above, please send a message to the moderators.“I can’t do the same thing over and over – every project has to have some aspect of expanding and learning, whether it’s a new instrument or a new style of music,” Rohrmann explains. Your post was flagged as spam by a spam bot. Your post contained a question already answered in the FAQ. Your post broke one or several of the Subreddit rules. Your post may have been removed/flagged as spam for one or several reasons listed below. When you make a comment/text post that contains spoilers, please use one of the following codes below to hide the content. Non-descriptive and spoiler-y titles are not allowed. All posts must be either directly (preferably) or indirectly related to OXENFREE.Ĥ. You can have your opinions, just don't be rude about it.ģ. Looking for games, movies, books, music, and more similar to Oxenfree? Check out our recommendations list!ġ. Players control Alex, who brings her new stepbrother Jonas to an overnight party gone wrong off the coast of their hometown. Night School Studio's OXENFREE is a supernatural teen thriller about a group of friends who unwittingly open a ghostly rift.
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